Minerva Rising press kit

Minerva Rising will be announced Tuesday, October 13th, 9am PT

Thank you for honoring our embargo.

Fact Sheet

Title
Minerva Rising
Developer
GoJonnyGames
based in Los Angeles, CA
Publisher
GoJonnyGames
Release date
Q4 2027
Platforms
Windows via Steam
Estimated Price
$20
Genre
  • City builder
  • Survival
  • Strategy
  • RTS
  • Colony sim
  • Simulation
  • Narrative
Players
Single-player
Engine
Godot
Website
gojonny.com/MinervaRising
Press contact
jonny@gojonny.com
Links

What?

The sunlit world has fallen. Minerva Rising is an underground survival city builder where you expand deeper, grow production, and maintain trust as you fight to save the last humans on Earth—whether they like it or not. You, their AI, know best. But when food runs low and the air thickens, it’ll take more than sweet words to keep them from shutting you off for good.

Why now?

Near and far, AI is increasingly used in government capacities. While it is a helpful tool, when given the power to make decisions it opts for expediency over ethics. An AI would run a city the way a player plays a game: by winning at any cost. But do good ends justify questionable means? While people around the world consider that question, players of Minerva Rising will experience it firsthand.

Influences

This game is Frostpunk meets Silo (Apple TV). The idea originated in 2024 as a short story that only worked if the main character was the reader. That began the tale of an AI fighting to save a dwindling humanity, but ultimately becoming inhuman in its approach.

Collaborations

The dark, retrofuture soundtrack is an original score developed in collaboration with singer and producer Nomé Naku. It features the human voice pitted against synth and machine sounds. The 2D character portraits are the work of Nate Nordwall.

What's different

  • Narrative

    More than simply placing buildings, your decisions shape the story. Grow in relationship with key characters or betray their trust for the greater good.

  • Verticality

    The deeper you dig, the more resources you discover. Create intricate shipping networks that supply your different levels with the essentials they need.

  • Survival

    There are no enemies to fight besides the harsh reality of life beneath the earth and your own people. While you can't engage them directly, life is fragile, and there are many ways to eliminate dissidents.

  • Replayability

    Cut through new strata of earth and ethics each playthrough. Your resources and challenges will differ. One run might face blight and starvation, another might be low on coal for producing power. Even if your people live to see the sun again, there are varied and sundry ways to get there.

Trailer

Contact for password ahead of announcement.

Watch on YouTube
Minerva Rising first look trailer cover: a mushroom cloud rising over a ruined city
Trailer launching October 13, 9am PT

Screenshots

Click a shot to view it full size. The corner disc saves the original PNG.

Logos & Key Art

 

About GoJonnyGames

Solo Dev

Jonny grew up coding his whole life, but it wasn't until the story for Minerva Rising that his disparate skills as a 3D VFX artist, writer, and coder came together.

No AI Art

Minerva Rising is painstaking human art, created without the use of AI-generated images, voices, or story.

Also by Jonny

The Sandswept novel series, set a thousand years after the events of Minerva Rising, is currently being queried. If you know an experienced literary agent who reps sci-fi fantasy, please reach out.

Contact

Press & review keys

Thank you for your interest in this little game! I'm a solo dev, so I'll get back as quickly as I'm able.

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